A Link to the Past Boss Guide - JZ
The Legend of Zelda
The Adventure of Link
A Link to the Past
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Ages
Oracle of Seasons
Four Swords
The Wind Waker
Four Swords Adventures
The Minish Cap
Twilight Princess
Phantom Hourglass
A LINK TO THE PAST - BOSS GUIDE

Eastern Palace Boss: Armos Knights

There are six Armos Knights for you to defeat. Apparently, they have no legs and are therefore forced to hop around. Their first movement pattern is hopping around in a circle (isn't that cute...). Just stay at the bottom right corner, face up, and fire arrows at them like mad. It only takes three arrows to kill one of them (and you can also use the sword when you run out of arrows). Next, they will form a wall and come hopping towards you, followed by more hopping in a circle. Just fire arrows at them with every oppurtunity you get. The last Armos Knight standing will get tough and turn red. He'll bounce at your current position, so never stay in one place for long. Keep shooting arrows at him and he's gone in just three hits.

Desert Palace boss: Lanmolas

The Lanmolas are large worm-like monsters that pop out of the ground and go back inside. You can see where they will pop out because of the dark soil that appears. When a Lanmola pops out, stones fly out of that spot in 4 diagonal directions, so you should stay above, below, to the left, or to the right of it when it comes out. The only way to hurt them is by hitting them in the head with the sword. I find it effective to charge up the sword, then to do a spin attack when you're close to the Lanmola's head. Remember to stay clear of the rocks that come flying out! It takes a while, and eventually the Lanmola will die. The last one left is a little bit trickier...rocks fly out in all eight directions, so you'll need to be even more careful to avoid them.

Tower Hera Boss: Moldorm

The Moldorm is a giant worm-like monster that moves around randomly. Since you are fighting on a platform like this one, you need to be careful not to fall off. If you do, you'll go down to the fifth floor and need to come back and start all over. Hit weak spot is the tail, so you should go for it with the sword. Try not to hit any other parts of his body, because you will bounce off and you might fall off the platform. After hitting him five times, he goes really crazy and moves around much faster than before. One more hit is all it takes to defeat him.

Hyrule Castle Boss: Agahnim

Agahnim is the wizard that has been making the girls disappear. He attacks by throwing energy balls at you. After that, he warps to another position and does it again. The master sword doesn't hurt him directly-- you need to hit the energy balls that come at you so that they bounce back to him! But be careful when he shoots a bunch of small blue balls at you, you just need to get out of their way. When Agahnim positions himself at the top-center of the screen, he's going to do a lightning attack so you better get out of his way! It takes around 6 or 7 hits to defeat him. (Note: Strangely, you can also use the bug catching net to deflect his attacks. Weird, eh?)

Palace of Darkness Boss: King Helmasaur

King Helmasaur is just like the little Helmasaurs you see all over the dungeons. But this one is the king! In the first part of the battle, you need to break open the hard purple shell that's protecting him. Keep hitting it with the magic hammer. He moves forward and backward. Don't hit him when he's moving towards you or you'll get hurt. When his tail shakes around quickly, he's about to try whipping you, so get close to his face to avoid getting hurt. Occasionally, a fireball comes out of his mouth, splits into 3 pieces, and each of those pieces splits into four fireballs. Be careful to avoid that. It takes 17 hits to destroy his purple shell. After that, hit his face with the sword to hurt him. He moves around much faster now, and he's a lot harder to hit without getting hurt yourself. The attacks of fireballs and tail whips continue. After breaking his helmet, it takes about 9 hits to defeat him.

Swamp Palace Boss: Arrghus

The Arrghus is a huge eyeball-jellyfish creature surrounded by small spongy balls. In the first part of the battle, you need to destroy the sponges. Stand at a distance from him and use the hookshot to pull one of the sponges to you. Then slash away with the sword to destroy it. Every few seconds, the sponges will form a wider circle and spin around fast. Be sure to keep your distance. After you've destroyed all 13 sponges, it's time to destroy the Arrghus itself. Now that it's all alone, it leaps into the sky for a few seconds...then comes crashing down. It will try to land on you, so never stay in one place for more than a second. When it's bouncing around the room, hit it with the sword. Then it leaps into the air again and repeats the process. It takes 9 hits and he's completely defeated.

Skull Dungeon Boss: Mothula

The Mothula is a big moth creature...but it's only half of the danger of the battle. You'll have so many obstacles and dangers around you that it's hard to concentrate. The room's floor is moving in random directions, the spike traps are constantly moving across the room, the Mothula shoots fire thingys at you, and you'll also need to avoid the Mothula itself. I pray that you have fairies in your bottles, you'll need them! At first you should attack the Mothula with the fire rod, but you're bound to run out of magic quickly. When you run out of magic power, just attack like crazy with the sword. The real challenge here is avoiding the hordes of traps all around you. The spikes shake a bit before they move, but I doubt you'll even notice it since you're concentrating on the boss itself. There's not much more advice I can give you. May the force be with you.

Blind's Hideout Boss: Blind the Thief

Blind look's like the devil wearing a big pillowcase. At the beginning of the battle, Blind moves around at the top of the screen, stopping every few seconds to shoot a laser beam out of his eyes (watch the direction he's facing). After a while he'll move to the bottom of the screen. Hit him in the head with the sword to hurt him...then he'll shoot lots of little red fireballs out of his head. After 3 hits, the head will detach and fly all around the room with fireballs coming out of his head. Another head will grow on the body and the battle continues. Repeat the process...eventually you'll have two heads floating around the room and fireballs flying everywhere. It's complete chaos. This is my strategy: Bring the red/blue potion and slash at him like crazy, ignoring the fireballs and any damage taken. Hopefully he will die before you do.

Ice Palace Boss: Kholdstare

Kholdstare is a some kind of puffy pink eyeball that's initially frozen in ice. During the entire battle with him, blocks of ice will fall from the ceiling and split into 4 pieces upon hitting the ground. First, you need to get Kholdstare out of the ice by shooting fire at him (with the Fire Rod) 8 times. Then he devides into 3 eyeballs and they move around the room in random directions. Just slash away with them with your sword. The ice blocks will continue to fall from the ceiling, complicating matters. This may seem like an easy fight, especially compared to the previous two boss battles... until you realize that every hit from the eyeballs costs you three whole hearts (and that would be six hearts if you're wearing the green armor)! Just keep hitting it with the sword until all three eyeballs are destroyed.

Misery Mire Boss: Vitreous

Vitreous is a slimy eyeball that's surrounded by a lot of smaller eyeballs. At the beginning of the battle, the eyeballs will come bouncing towards you. This is a piece of cake: Simply hit them with the sword as they come charging at you. It's like they're inviting you to kill them. But watch out when the large eyeball become's white, it's about to do a huge lightning attack. Just move to the side to avoid it. Also be careful not to get hit by the small eyeballs, a hit from them costs you three hearts. After all the little eyeballs are destroyed, it's time to battle the big eye. He's not much of a challenge either, as he just comes bouncing towards you like the small eyeballs. What a wimp! Take care of him just like you did with the smaller eyeballs: Use the sword. It takes 16 hits using the sword. It takes only 8 hits using the bow and arrows.

Turtle Rock boss: Trinexx

Trinexx looks like a turtle with three heads. For the first part of the battle, you will be fighting the blue and red heads. The red head attacks with fire, and the blue head attacks with ice. Also, the floor turns to ice whenever the blue head attacks. You need to attack the red head with the ice rod to stun him, then slash like crazy with the sword. He will only stay stunned for a short while, so you will need to stun him again after a few seconds. Repeat that process until that head is defeated. Then do the same thing to the blue head, except use the fire rod instead of the ice rood. When both heads are dead, the whole creature will *seem* to be defeated...but stand back because it's still alive! Now the shell is gone and it looks like the Moldorm from Hera's Tower, except this guy's weak spot is his flashing segment in the middle. Be careful, he really comes after you! Keep attacking the middle segment until he's completely defeated.

Ganon's Tower boss: Agahnim

Yeah, it's the same guy you battled in Hyrule Castle. But this battle isa bit different from the last one. At the very beginning, Agahnim will create two clones of himself. Keep your eye on the one in the center, that's the real one. All three Agahnims will be shooting energy balls at you, which you must deflect back to Agahnim (the real one). They'll also be shooting some blue balls that split up and hurt you. The real Agahnim flashes when the energy balls hit him, but the energy balls simply go through the clones. There's no way to damage the Agahnim clones, so don't waste your time trying. Fortunately, there's no lightning attack this time. After enough hits, Agahnim's body falls to the ground, and out comes Ganon.

Final boss: Ganon

This is it. The final boss. At the beginning, hit Ganon with the sword at every chance you get. He will throw his staff around and teleport all over the room. Just keep on hitting him while avoiding the flying staff. After 6 or 7 hits, he will start creating fire bats that will fly at you one by one. The bats only fly in a straight line, so just keep moving and they won't get you. Continue hitting Ganon at every chance you get. Soon he'll reach the next stage: He stomps on the ground and makes the tiles at the sides fall down. Now you'll have to worry about not falling in the pits. When all the sides are gone, the room will turn dark and Ganon is now invisible. Watch out for the chains of fire that he sends flying across the room. Use the fire rod and light the two torches at the bottom to make Ganon visible again. Hit him with the sword to stun him. While he's blue, shoot him with an arrow (by the way, you need the silver arrows to hurt him). It takes a few silver arrows to finally defeat him.

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